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Latest revision as of 04:12, 30 June 2024
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Warning | This Lua module is used on approximately 29,500,000 pages, or roughly 4184397% of all pages. To avoid major disruption and server load, any changes should be tested in the module's /sandbox or /testcases subpages, or in your own module sandbox. The tested changes can be added to this page in a single edit. Consider discussing changes on the talk page before implementing them. |
Warning | This Lua module is used in system messages, and on approximately 29,500,000 pages, or roughly 4184397% of all pages. Changes to it can cause immediate changes to the Wikipedia user interface. To avoid major disruption and server load, any changes should be tested in the module's /sandbox or /testcases subpages, or in your own module sandbox. The tested changes can be added to this page in a single edit. Please discuss changes on the talk page before implementing them. |
This module provides a consistent interface for processing boolean or boolean-style string input.
While Lua allows the true
and false
boolean values, wikicode templates can only express boolean values through strings such as "1", "0", "yes", "no", etc.
This module processes these kinds of strings and turns them into boolean input for Lua to process.
It also returns nil
values as nil
, to allow for distinctions between nil
and false
.
The module also accepts other Lua structures as input, i.e. booleans, numbers, tables, and functions.
If it is passed input that it does not recognise as boolean or nil
, it is possible to specify a default value to return.
Module Quality
Syntax
yesno(value, default)
value
is the value to be tested.
Boolean input or boolean-style input (see below) always evaluates to either true
or false
, and nil
always evaluates to nil
.
Other values evaluate to default
.
Usage
First, load the module. Note that it can only be loaded from other Lua modules, not from normal wiki pages.
For normal wiki pages you can use {{yesno}}
instead.
local yesno = require('Module:Yesno')
Some input values always return true
, and some always return false
.
nil
values always return nil
.
-- These always return true:
yesno('yes')
yesno('y')
yesno('true')
yesno('t')
yesno('1')
yesno(1)
yesno(true)
-- These always return false:
yesno('no')
yesno('n')
yesno('false')
yesno('f')
yesno('0')
yesno(0)
yesno(false)
-- A nil value always returns nil:
yesno(nil)
String values are converted to lower case before they are matched:
-- These always return true:
yesno('Yes')
yesno('YES')
yesno('yEs')
yesno('Y')
yesno('tRuE')
-- These always return false:
yesno('No')
yesno('NO')
yesno('nO')
yesno('N')
yesno('fALsE')
You can specify a default value if yesno
receives input other than that listed above.
If you don't supply a default, the module will return nil
for these inputs.
-- These return nil:
yesno('foo')
yesno({})
yesno(5)
yesno(function() return 'This is a function.' end)
-- These return true:
yesno('foo', true)
yesno({}, true)
yesno(5, true)
yesno(function() return 'This is a function.' end, true)
-- These return "bar":
yesno('foo', 'bar')
yesno({}, 'bar')
yesno(5, 'bar')
yesno(function() return 'This is a function.' end, 'bar')
Note that the blank string also functions this way:
yesno('') -- Returns nil.
yesno('', true) -- Returns true.
yesno('', 'bar') -- Returns "bar".
Although the blank string usually evaluates to false
in wikitext, it evaluates to true
in Lua.
This module prefers the Lua behaviour over the wikitext behaviour.
If treating the blank string as false
is important for your module, you will need to remove blank arguments at an earlier stage of processing.