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Module:Yesno/doc: Difference between revisions

mediawiki>Shirayuki
Marked this version for translation
 
m →‎Handling nil results: Why was it the only indented block?
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<noinclude><!--
-->{{#ifeq:{{SUBPAGENAME}}|doc||{{Documentation subpage}}}}<!--
--><languages /><!--
--></noinclude>{{#switch:<translate></translate>
| =
<includeonly>{{Languages|Module:Yesno/doc}}</includeonly>
<!-- Add categories where indicated at the bottom of this page and interwikis at Wikidata -->
{{Shared Template Warning}}
{{high-risk}}
{{used in system}}
{{used in system}}
{{Module rating|release}}
{{Module rating|protected}}
{{Module rating|protected}}
<translate><!--T:1--> This module provides a consistent interface for processing boolean or boolean-style string input.</translate>
This module provides a consistent interface for processing boolean or boolean-style string input. While Lua allows the <code>true</code> and <code>false</code> boolean values, wikicode templates can only express boolean values through strings such as "yes", "no", etc. This module processes these kinds of strings and turns them into boolean input for Lua to process. It also returns <code>nil</code> values as <code>nil</code>, to allow for distinctions between <code>nil</code> and <code>false</code>. The module also accepts other Lua structures as input, i.e. booleans, numbers, tables, and functions. If it is passed input that it does not recognise as boolean or <code>nil</code>, it is possible to specify a default value to return.
<translate><!--T:2--> While Lua allows the <tvar name=1><code>true</code></tvar> and <tvar name=2><code>false</code></tvar> boolean values, wikicode templates can only express boolean values through strings such as <tvar name=3>"1"</tvar>, <tvar name=4>"0"</tvar>, <tvar name=5>"yes"</tvar>, <tvar name=6>"no"</tvar>, etc.</translate>
 
<translate><!--T:3--> This module processes these kinds of strings and turns them into boolean input for Lua to process.</translate>
== Syntax ==
<translate><!--T:4--> It also returns <tvar name=1><code>nil</code></tvar> values as <tvar name=1><code>nil</code></tvar>, to allow for distinctions between <tvar name=1><code>nil</code></tvar> and <tvar name=2><code>false</code></tvar>.</translate>
 
<translate><!--T:5--> The module also accepts other Lua structures as input, i.e. booleans, numbers, tables, and functions.</translate>
<syntaxhighlight lang="lua">yesno(value, default)</syntaxhighlight>
<translate><!--T:6--> If it is passed input that it does not recognise as boolean or <tvar name=1><code>nil</code></tvar>, it is possible to specify a default value to return.</translate>
 
<translate>
<code>value</code> is the value to be tested. Boolean input or boolean-style input (see below) always evaluates to either <code>true</code> or <code>false</code>, and <code>nil</code> always evaluates to <code>nil</code>. Other values evaluate to <code>default</code>.
== Module Quality == <!--T:34-->
 
</translate>
== Usage ==
{{ModuleQuality}}
<translate>
== Syntax == <!--T:33-->
</translate>
<syntaxhighlight lang="lua">
yesno(value, default)
</syntaxhighlight>


<translate><!--T:7--> <tvar name=1><code>value</code></tvar> is the value to be tested.</translate>
First, load the module. Note that it can only be loaded from other Lua modules, not from normal wiki pages. For normal wiki pages you can use {{tl|yesno}} instead.
<translate><!--T:8--> Boolean input or boolean-style input (see below) always evaluates to either <tvar name=1><code>true</code></tvar> or <tvar name=2><code>false</code></tvar>, and <tvar name=3><code>nil</code></tvar> always evaluates to <tvar name=3><code>nil</code></tvar>.</translate>
<translate><!--T:9--> Other values evaluate to <tvar name=1><code>default</code></tvar>.</translate>
<translate>
== Usage == <!--T:10-->
</translate>
<translate><!--T:11--> First, load the module. Note that it can only be loaded from other Lua modules, not from normal wiki pages.</translate>
<translate><!--T:12--> For normal wiki pages you can use <tvar name=1>{{tlx|yesno}}</tvar> instead.</translate>


<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
Line 41: Line 17:
</syntaxhighlight>
</syntaxhighlight>


<translate><!--T:13--> Some input values always return <tvar name=1><code>true</code></tvar>, and some always return <tvar name=2><code>false</code></tvar>.</translate>
Some input values always return <code>true</code>, and some always return <code>false</code>. <code>nil</code> values always return <code>nil</code>.
<translate><!--T:14--> <tvar name=1><code>nil</code></tvar> values always return <tvar name=1><code>nil</code></tvar>.</translate>


<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
-- <translate nowrap><!--T:15--> These always return <tvar name=1>true</tvar>:</translate>
-- These always return true:
yesno('yes')
yesno('yes')
yesno('y')
yesno('y')
yesno('true')
yesno('true')
yesno('t')
yesno('t')
yesno('on')
yesno('1')
yesno('1')
yesno(1)
yesno(1)
yesno(true)
yesno(true)


-- <translate nowrap><!--T:16--> These always return <tvar name=1>false</tvar>:</translate>
-- These always return false:
yesno('no')
yesno('no')
yesno('n')
yesno('n')
yesno('false')
yesno('false')
yesno('f')
yesno('f')
yesno('off')
yesno('0')
yesno('0')
yesno(0)
yesno(0)
yesno(false)
yesno(false)


-- <translate nowrap><!--T:17--> A <tvar name=1>nil</tvar> value always returns <tvar name=1>nil</tvar>:</translate>
-- A nil value always returns nil:
yesno(nil)
yesno(nil)
yesno()
</syntaxhighlight>
</syntaxhighlight>
<translate>
 
<!--T:18-->
String values are converted to lower case before they are matched:
String values are converted to lower case before they are matched:
</translate>
 
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
-- <translate nowrap><!--T:19--> These always return <tvar name=1>true</tvar>:</translate>
-- These always return true:
yesno('Yes')
yesno('Yes')
yesno('YES')
yesno('YES')
Line 78: Line 55:
yesno('tRuE')
yesno('tRuE')


-- <translate nowrap><!--T:20--> These always return <tvar name=1>false</tvar>:</translate>
-- These always return false:
yesno('No')
yesno('No')
yesno('NO')
yesno('NO')
Line 86: Line 63:
</syntaxhighlight>
</syntaxhighlight>


<translate><!--T:21--> You can specify a default value if <tvar name=1><code>yesno</code></tvar> receives input other than that listed above.</translate>
===Undefined input ('foo')===
<translate><!--T:22--> If you don't supply a default, the module will return <tvar name=1><code>nil</code></tvar> for these inputs.</translate>
You can specify a default value if yesno receives input other than that listed above. If you don't supply a default, the module will return <code>nil</code> for these inputs.


<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
-- <translate nowrap><!--T:23--> These return <tvar name=1>nil</tvar>:</translate>
-- These return nil:
yesno(nil)
yesno('foo')
yesno('foo')
yesno({})
yesno({})
yesno(5)
yesno(5)
yesno('')
yesno(function() return 'This is a function.' end)
yesno(function() return 'This is a function.' end)
yesno(nil, true)
yesno(nil, 'bar')


-- <translate nowrap><!--T:24--> These return <tvar name=1>true</tvar>:</translate>
-- These return true:
yesno('foo', true)
yesno('foo', true)
yesno({}, true)
yesno({}, true)
yesno(5, true)
yesno(5, true)
yesno('', true)
yesno(function() return 'This is a function.' end, true)
yesno(function() return 'This is a function.' end, true)


-- <translate nowrap><!--T:25--> These return <tvar name=1>"bar"</tvar>:</translate>
-- These return "bar":
yesno('foo', 'bar')
yesno('foo', 'bar')
yesno({}, 'bar')
yesno({}, 'bar')
yesno(5, 'bar')
yesno(5, 'bar')
yesno('', 'bar')
yesno(function() return 'This is a function.' end, 'bar')
yesno(function() return 'This is a function.' end, 'bar')
</syntaxhighlight>
</syntaxhighlight>
<translate>
 
<!--T:26-->
Although the empty string usually evaluates to false in wikitext, it evaluates to true in Lua. This module prefers the Lua behaviour over the wikitext behaviour. If treating the empty string as false is important for your module, you will need to convert empty strings to a value that evaluates to false before passing them to this module. In the case of arguments received from wikitext, this can be done by using [[Module:Arguments]].
Note that the blank string also functions this way:
 
</translate>
===Handling nil results===
By definition:
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
yesno('')       -- <translate nowrap><!--T:27--> Returns <tvar name=1>nil</tvar>.</translate>
yesno(nil)        -- Returns nil.
yesno('', true)  -- <translate nowrap><!--T:28--> Returns <tvar name=1>true</tvar>.</translate>
yesno('foo')       -- Returns nil.
yesno('', 'bar') -- <translate nowrap><!--T:29--> Returns <tvar name=1>"bar"</tvar>.</translate>
yesno(nil, true)  -- Returns nil.
yesno(nil, false)  -- Returns nil.
yesno('foo', true) -- Returns true.
</syntaxhighlight>
</syntaxhighlight>


<translate><!--T:30--> Although the blank string usually evaluates to <tvar name=1><code>false</code></tvar> in wikitext, it evaluates to <tvar name=2><code>true</code></tvar> in Lua.</translate>
To get the binary <syntaxhighlight lang="lua" inline>true/false</syntaxhighlight>-only values, use code like:
<translate><!--T:31--> This module prefers the Lua behaviour over the wikitext behaviour.</translate>
<syntaxhighlight lang="lua">
<translate><!--T:32--> If treating the blank string as <tvar name=1><code>false</code></tvar> is important for your module, you will need to remove blank arguments at an earlier stage of processing.</translate>
myvariable = yesno(value or false) -- When value is nil, result is false.
<includeonly>{{Sandbox other||
myvariable = yesno(value or true)  -- When value is nil, result is true.
<!-- Categories below this line; interwikis at Wikidata -->
myvariable = yesno('foo') or false  -- Unknown string returns nil, result is false.
[[Category:Modules]]
myvariable = yesno('foo', true) or false  -- Default value (here: true) applies, result is true.
}}</includeonly><noinclude>
</syntaxhighlight><!--
[[Category:Module documentation pages{{#translation:}}]]
 
</noinclude>
--><includeonly>{{sandbox other||
| #default=
[[Category:Lua metamodules]]
  {{#invoke:Template translation|renderTranslatedTemplate|template=Module:Yesno/doc|noshift=1|uselang={{int:lang}}}}
}}</includeonly>
}}

Revision as of 02:28, 8 November 2023

This module provides a consistent interface for processing boolean or boolean-style string input. While Lua allows the true and false boolean values, wikicode templates can only express boolean values through strings such as "yes", "no", etc. This module processes these kinds of strings and turns them into boolean input for Lua to process. It also returns nil values as nil, to allow for distinctions between nil and false. The module also accepts other Lua structures as input, i.e. booleans, numbers, tables, and functions. If it is passed input that it does not recognise as boolean or nil, it is possible to specify a default value to return.

Syntax

yesno(value, default)

value is the value to be tested. Boolean input or boolean-style input (see below) always evaluates to either true or false, and nil always evaluates to nil. Other values evaluate to default.

Usage

First, load the module. Note that it can only be loaded from other Lua modules, not from normal wiki pages. For normal wiki pages you can use {{Yesno }} instead.

local yesno = require('Module:Yesno')

Some input values always return true, and some always return false. nil values always return nil.

-- These always return true:
yesno('yes')
yesno('y')
yesno('true')
yesno('t')
yesno('on')
yesno('1')
yesno(1)
yesno(true)

-- These always return false:
yesno('no')
yesno('n')
yesno('false')
yesno('f')
yesno('off')
yesno('0')
yesno(0)
yesno(false)

-- A nil value always returns nil:
yesno(nil)
yesno()

String values are converted to lower case before they are matched:

-- These always return true:
yesno('Yes')
yesno('YES')
yesno('yEs')
yesno('Y')
yesno('tRuE')

-- These always return false:
yesno('No')
yesno('NO')
yesno('nO')
yesno('N')
yesno('fALsE')

Undefined input ('foo')

You can specify a default value if yesno receives input other than that listed above. If you don't supply a default, the module will return nil for these inputs.

-- These return nil:
yesno(nil)
yesno('foo')
yesno({})
yesno(5)
yesno('')
yesno(function() return 'This is a function.' end)
yesno(nil, true)
yesno(nil, 'bar')

-- These return true:
yesno('foo', true)
yesno({}, true)
yesno(5, true)
yesno('', true)
yesno(function() return 'This is a function.' end, true)

-- These return "bar":
yesno('foo', 'bar')
yesno({}, 'bar')
yesno(5, 'bar')
yesno('', 'bar')
yesno(function() return 'This is a function.' end, 'bar')

Although the empty string usually evaluates to false in wikitext, it evaluates to true in Lua. This module prefers the Lua behaviour over the wikitext behaviour. If treating the empty string as false is important for your module, you will need to convert empty strings to a value that evaluates to false before passing them to this module. In the case of arguments received from wikitext, this can be done by using Module:Arguments.

Handling nil results

By definition:

yesno(nil)         -- Returns nil.
yesno('foo')       -- Returns nil.
yesno(nil, true)   -- Returns nil.
yesno(nil, false)  -- Returns nil.
yesno('foo', true) -- Returns true.

To get the binary true/false-only values, use code like:

myvariable = yesno(value or false) -- When value is nil, result is false.
myvariable = yesno(value or true)  -- When value is nil, result is true.
myvariable = yesno('foo') or false  -- Unknown string returns nil, result is false.
myvariable = yesno('foo', true) or false  -- Default value (here: true) applies, result is true.